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Description de l'offre

Senior Unity Developer (remote) à France

HyperVR Games

  • À distanceTravaillez de n'importe où

France

What are you working on?
  • The name of the project(s): Shave & Stuff, Pets & Stuff, Shop & Stuff
  • At what stage of the project(s)? Released, Early-access
  • Genres: Casual, Action
  • Platforms: VR

HyperVR Games is a VR gaming studio and publisher, founded in 2021.

We develop games in the casual simulator genre, offering a high-quality immersive experience for a wide audience.

We are one of the top developers and publishers on the market.

Our goal is to continue growing as a developer and publisher, bringing on more talent together, expanding our ecosystem, and strengthening our presence in the niche, ultimately becoming a leading VR player.

Our in-house game “Shave & Stuff” was awarded a “Best in Play” title by the Game Developers Conference 2023 and was released on Meta Quest, Pico, and Steam.

And do not miss our latest title "Shop & Stuff" to enjoy while playing!

Due to the business expansion,  we are looking for a Senior VR Unity Developer to join our Team.

If you are passionate about gaming, enjoy a pro-active startup vibe, are always on the lookout for generating and trying out new crazy ideas - let's have a chat!

For which tasks (responsibilities)?

  • Architect, implement, and optimize gameplay systems in Unity/C#;

  • Rapidly prototype features and run internal playtests;

  • Develop reusable modules for future VR projects;

  • Integrate VR frameworks (e.g., XR Interaction Toolkit);

  • Debug, profile, and enhance performance and stability;

  • Collaborate in design brainstorms and shape product vision;

  • Ensure controls and game mechanics deliver top-tier UX;

  • Contribute proactive ideas for technical and process improvements.

What kind of professional are we looking for?

  • 5+ years of experience in game development;

  • Solid C# + Unity development background;

  • Experience shipping Unity-based titles;

  • Hands-on experience with gameplay systems, shaders, and optimization;

  • Strong problem-solving skills and a self-driven mindset;

  • Passion for games and creating polished experiences;

  • Ability to work independently while staying aligned with team goals;

  • Strong understanding of user experience and interaction design;

  • English (for daily communication & documentation).

Nice to have:

  • Unity VR frameworks (XR Interaction Toolkit, AutoHands, etc.);

  • Shader development (HLSL);

  • Animation tools like DoTween / PrimeTween;

  • Experience with Meta Horizon SDK or remote config systems.

Why do we enjoy working here?

  • Paid vacations: 20 working days per year (according to the labor legislation of Latvia);

  • Company events and team-building activities.

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